Gaming Performance using F.E.A.R. & Rise of Legends

Our F.E.A.R. test should be fairly familiar by now, as it is the built in performance test included with the game. Computer settings were left at "Maximum" while the graphics settings were set to "High" with the resolution cranked up to 1600 x 1200. F.E.A.R. ends up still being more GPU than CPU bound at these settings, even with a pair of X1900 XTs at its disposal, but we do see some separation among the processors:

Gaming Performance - F.E.A.R. v1.03

The top three spots still go to the top three Core 2 CPUs, with the E6300 falling around the level of the X2 4600+. A trend that we've been seeing all throughout this review is that the performance of these CPUs effectively falls into three groups: Core 2 processors at the top, Athlon 64 X2s in the middle and Pentium D at the very bottom of the charts. In a sense that's the easiest way to classify these three groups of processors: if you want the fastest it's Core 2, mid-range goes to the Athlon 64 X2 and if you don't like good performance there's always the Pentium D.

Rise of Legends is a newcomer to our game benchmark suite and what an excellent addition it is. This Real Time Strategy game looks very good and plays well too; it serves as good filler until the next Command & Conquer title eventually arrives for those looking for a RTS fix. We ran with the resolution set to 1600 x 1200 and the graphics settings set to the medium defaults. We recorded a custom playback of a 3 vs. 2 multiplayer battle and played it back at 4x speed, recording the average frame rate for 10 minutes of the battle. The 10 minutes we focused on contained a good mix of light skirmishes between opponents, base/resource management with very few characters on the screen and of course some very large scale battles.

Gaming Performance - Rise of Legends v1.0

As with most RTSes, Rise of Legends is extremely CPU bound. The performance variability between runs was fairly high in this test, mainly because of how disk intensive the playback can get. Differences in performance of up to 5% should be ignored, but the standings are correct - the Core 2 line of processors absolutely demolish the competition: you're looking at true next-generation CPU performance here. The E6300 isn't nearly as impressive when compared to its more expensive siblings, but when you compare it to AMD's lineup it looks very good, especially considering its proposed cost.

Gaming Performance using Quake 4, Battlefield 2 & Half Life 2 Episode 1 Gaming Performance using Oblivion
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  • Anand Lal Shimpi - Friday, July 14, 2006 - link

    Corrected, it was a misprint.

    Take care,
    Anand
  • Zorba - Friday, July 14, 2006 - link

    Why is the article talking about how Intel is killing AMD on power consumption when AMD is on the top for both idle and load? If you are doing a performance/watt ratio you need to show that on the graph. This page (page 7) just makes the how article look completely baised.
  • Calin - Friday, July 14, 2006 - link

    Because the EE SFF processors were hard to obtain by Anandtech even for testing purposes. I'm not sure they are available in retail market any more than Conroe is
  • Anand Lal Shimpi - Friday, July 14, 2006 - link

    The Core 2 Extreme X6800 has a performance per watt score of 0.3575 in WME9 compared to 0.2757 for the X2 3800+ EE SFF. I'll put together a performance per watt graph now and see if I can stick it in there.

    Take care,
    Anand
  • Anand Lal Shimpi - Friday, July 14, 2006 - link

    I included the performance per watt scores I mentioned above in the review now, hopefully that will make things a little more clear.

    Take care,
    Anand
  • JarredWalton - Friday, July 14, 2006 - link

    I don't see the chart, Anand - I hope I didn't accidentally overwrite your change. Sorry!
  • MrKaz - Friday, July 14, 2006 - link

    Don't put it because it's a biased chart,

    Why based on WM9 benchmark? Why not one of the others?

    Why put it now, if you never put it when A64 was killing the P4s?
  • coldpower27 - Friday, July 14, 2006 - link

    Because AMD didn't real make a big deal about the performance per watt intiative back in the day. They focused on their price/performance instead.
  • MrKaz - Friday, July 14, 2006 - link

    So?

    Just because Intel focuses now on that Anandtech must be obliged to put it?

    So for you where was the price/performance (A64 vs P4) charts on Anandtech reviews?
  • coldpower27 - Friday, July 14, 2006 - link

    Yeah, due to their making people aware of it, it has now become a issue.

    It was only after Prescott, that we became more aware that thermals were starting to get out of control and paid more attention to wattage numbers.

    Price/Performance is not as hard to calculate.

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