Gaming Performance

As usual, we test gaming performance with a variety of current games. We run our benchmarks at 1280x1024 when utilizing the Zotac 9800GTX.

Company of Heroes

Despite having been around for a while, Company of Heroes is still one of the best strategy games available. The game is heavily GPU limited but also requires brute CPU processing power to keep things smooth during heavy action. The built-in benchmark is very responsive to GPU as well as CPU scaling, hence we think it provides good insight into overall system gaming power.

Company of Heroes

Crysis

Without doubt, Crysis is the sternest 3D test for any motherboard and GPU solution. The Crysis team reached new heights in developing a FPS engine that brings even the highest specification systems to their knees. Users have begun to base purchasing decisions solely on how well a component handles this game. As we are using a single card or IG solution here, we have to stick with medium or low detail levels. We utilize a custom demo that captures game play on the Harbor level.

Crysis

Unreal Tournament 3

UT3 landed on our PC's hard drive a while ago and has not failed to deliver the ultra fast FPS shooter we all expected. The 3D engine provides ultra fast-paced action requiring a system capable of sustaining frame rates during periods of intense online gaming action. We play a three minute round of action with 11 bots on the CTF Coret level and generate an average FPS score based on five benchmark sessions.

Unreal Tournament 3

Microsoft Flight Simulator X

One of the longest running titles on the PC, Flight Simulator is great game for people wanting to enjoy flight without all the hassles. Depending on how you configure FSX, you can have a CPU or GPU restricted setup. Our flight recording is based on a six minute flight around Honolulu in a Cessna 172 and we generate our benchmark results with FRAPS.

Microsoft Flight Simulator X

Half-Life 2: Episode 2

Half-Life 2: Episode 2 is our last title and it represents a game engine that is very scalable and works well on an IG board or one equipped with SLI or Crossfire. We utilize a custom demo that has indoor and outdoor action along with several firefights to ensure we stress the GPU.

Half Life 2 Episode Two

 

Gaming Summary

Take your pick and be happy in knowing that at least with a discreet GPU installed, any of the boards are capable gaming platforms. The overall winner is the 790FX, but the differences in scores between each platform are minimal at best. Crysis and Flight Simulator X show a maximum difference of 6%, while most of the tested titles show less than a 3% difference.

Audio, File Compression & 3D Rendering Performance South Bridge Performance
Comments Locked

38 Comments

View All Comments

  • wjl - Wednesday, May 7, 2008 - link

    I tried a Wolfdale 2,6GHz (E8200) with Intel's G35, and it's an improvement already - tho for "serious" HTPC usage, I would probably wait for the G45, which should be out this summer.

    Sure, Intel chip sets are not flawless, like their drivers also. But Intel and AMD are moving into the right direction, and I wish this would be honoured more when comparison tests like the one here are performed.

    The world isn't only Windows, and only gamers - wake up guys. Take the Phoronix test suite if you have to compare and show numbers. I think even this test suite is GPL'ed, so...

    Anyway: the ATI/AMD 690G (RS690) will work now with 3D, using only open source drivers - and it's news like these which are really important for the rest of us - not which newest chip set has a few frames per second more or less, which is really ONLY interesting for first person shooters.
  • Natfly - Tuesday, May 6, 2008 - link

    quote:

    HyperTransport 3.0 capability (5.2GT/s+ interface) is included and is important in getting the most out of the 780a graphics core. With a Phenom onboard, the 780a will perform post-processing on high-definition content and it makes a difference in image quality and fluidity during 1080p playback.


    How important is HT3 for the IGP? Is 1080P content watchable without it?

    Also, is there an equivalent to AMD's sideport memory that may show up in some 780a/8200 boards?
  • derek85 - Tuesday, May 6, 2008 - link

    HT3 is most important when you watch interlaced contents (1080i) because of the extra HDHQV features require alot more bandwidth than normal 1080p. Theoratically 1080p should be watchable without HT3, but this largely depends on the K8 model you get.

    I'm not sure about sideport equivalence from NVIDIA, I haven't heard anything related to it and I highly doubt they will be able to come up with one, because that requires modification of their existing blocks which they probably won't bother to spend the time on. If you really want that, just get an AMD board ;)
  • Natfly - Tuesday, May 6, 2008 - link

    Well I was planning on getting a 4850e and have been recently trying to decide between the 780G and 8200. I'd like to get the best IGP performance and also have RAID5 w/out using any extra cards, but that seems impossible at this point. Maybe a manufacturer will pair up 780G with SB750 when it gets released.
  • derek85 - Thursday, May 8, 2008 - link

    If you want to max out 3D performance, HT3 is the way to go. HT1 can provide maximum 8GB of bandwidth, HT3 with 1800MHz can provide 14.4GB of bandwidth (2 channel DDR2-800 is 12.8GB). The actual improvement of this reflected in benchmarks such as 3DMarko6 is quite significant (>20%), but nonetheless it is still IGP, so whether you would like to invest more into it is totally up to you.
  • Von Matrices - Tuesday, May 6, 2008 - link

    Is my PC at fault or does anyone else notice the horrible compression of the charts on page 6?
  • JarredWalton - Tuesday, May 6, 2008 - link

    Fixed... Gary changed the chart sizes but didn't update the HTML (where a smaller width and height was hard-coded). Shame on him. I have had him flogged with a Cat-o-nine-SATA-cords.
  • Mgz - Tuesday, May 6, 2008 - link

    in page 4 you have a little typo "we can't really be sure until NVIDI confirms the details"
  • homerdog - Tuesday, May 6, 2008 - link

    I appreciate the effort by Nvidia to reduce idle power consumption, but I would much rather see a discrete GPU that doesn't draw so much power when idling in first place. ATI has been making significant strides in this department lately with PowerPlay, and EVERY motherboard/configuration benefits. Having two GPUs with redundant framebuffers is going around your elbow to get to your ******* if you ask me.
  • ChrisRay - Tuesday, May 6, 2008 - link

    HomerDog. Not sure I entirely understand your problem with Hybrid Power. Its basically a technology that lets you shut of your discreet GPUS completely. No amount of power saving tech is going to have that measure of impact. ((Or system noise impact)).

    Your right that every motherboard benefits from power saving tech on discreet GPUs. But the difference in power saving by using a feature like Hybrid power is huge compared to any idle technology existing on GPUS. Browsing from my desktop with Hybrid Power enabled and Quad SLI 9800GX2. My AVG room temp went down 4-5C after 2 hours of web activity from having hybrid power enabled. Thats significant.

    SLIZONE Forum Admin.
    Nvidia User Group

Log in

Don't have an account? Sign up now